# (decoded with TMPL 128) Num Enemies: (12 entries) 0: Enemy Type: 1000 Location.v: 305 Location.h: 256 1: Enemy Type: 2022 Location.v: 80 Location.h: 60 2: Enemy Type: 2022 Location.v: 85 Location.h: 80 3: Enemy Type: 2022 Location.v: 90 Location.h: 100 4: Enemy Type: 2022 Location.v: 95 Location.h: 120 5: Enemy Type: 2110 Location.v: 20 Location.h: 20 6: Enemy Type: 2110 Location.v: 20 Location.h: 492 7: Enemy Type: 2111 Location.v: 50 Location.h: 200 8: Enemy Type: 2310 Location.v: 250 Location.h: 102 9: Enemy Type: 2310 Location.v: 250 Location.h: 204 10: Enemy Type: 2310 Location.v: 250 Location.h: 308 11: Enemy Type: 2310 Location.v: 250 Location.h: 410